KURV studios
computer graphics training

Meet our Board of Advisors

Timothy Albee, Timothy Albee Animation, Fairbanks Alaska
Timothy Albee is a veteran of Walt Disney Feature Animation, Broadcast Television.

Nicholas Boughen, RainMaker, Vancouver BC Canada
Mr. Boughen enjoys a career in feature film and television working for Rainmaker.. Nick was recently nominated for an Emmy in 2004.

Brad Carvey
Brad Carvey is an Emmy Award winning digital graphic artist and special effects designer.

Jonny Gorden, Zero Gravity, Australia
Mr. Groden is a veteran of the VFX industry. His work can be seen in print, magazine, games and video alike.

Kevin Phillips, Natcoll Design Technology
His working week is currently split between doing CGI with LightWave at Flux Animation studios and teaching LightWave at Natcoll Design Technology.

Larry Shultz, Training, Freelance
Larry has been training on 3D fro more years than most VFX artists have been working.

Layne Smith, Dallas Morning News
Layne Smith the is the Graphics and Multimedia Director at the DMN and an award winning artist.

Paul Steed, Microsoft XBox Team, Seattle Washington
At id Software, his work on Quake II, Quake III: Arena and the Quake III: Team Arena elevated Carmack’s code to a new level and changed the gamming industry forever.

Steve Warner, Trinity Media Inc., Tucson Arizona
A seasoned design artists Steve now works for C2, a company that provides the government with 3D models and animation.

William Vaughan, Dave School, Florida
Former LightWave Evangelist, now working at the Dave School.

Artist Spotlight

Nicholas Boughen - is an Emmy and Gemini Nominated artist enjoying a career in feature film and television working for Rainmaker in Vancouver , British Columbia , Canada. For the MGM feature film Good Boy!, Nicholas was instrumental in creating a new technology to matchmove the 500+ talking-dog head shots in the movie. After training a team of eight artists on his ground-breaking technology, the team was able to produce a minimum of 20 shots per week. Nicholas has worked on countless television commercials, pilots, and miniseries including Dead Like Me, Aftershock: Earthquake in New York, Voyage of the Unicorn, Snow White, Time Tunnel, Stargate SG-1, and others, providing modeling, texturing, lighting, and animation. Nicholas' feature film work includes The Lizzie McGuire Movie, Good Boy!, Garfield, and I-Robot. Nicholas is the best-selling author of LightWave 3D 8 Lighting, which has changed how artists look at all aspects of lighting and is a must-have for every serious LightWave artist and he also co-authored LightWave 3D: 1001 Tips and Tricks.

Nicholas received his Emmy nomination for his Visual Effects work on the pilot of Dead Like Me. He received his Gemini nomination for his Visual Effects work on season 6 of Stargate SG1. Nicholas was also lead lighting artist on Rainmaker's contribution to I, Robot, which has been Oscar nominated for outstanding Visual Effects.

Video Spotlight:

LightWave 3D [8] Vehicle Modeling Vol I and II: These videos will have you modeling like a guru in no time. From the basics of spline's to advanced vehicle modeling these videos get you up to speed on the basics then walk you though modeling a Chevrolet SSR step by step in an easy to learn method.

Questions about these videos:
How advanced is advanced? Worried this video is to advanced for you or not advanced enough? Watch a few of the demo videos here and you be the judge.    Demo Video 1,   Demo Video 2,   Demo Video 3
   

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Copyright 2004 - 2005 KURV studios LLC. All Rights Reserved Worldwide. Any reproduction without written consent is strictly prohibited. Firefly image provided by Lee Stringer, Zoic Studios all others provided by Asylum 3D, and Glen Southern.



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